software rendering - Daum is not only superior to X, it's superior to PCem. When it comes to CPU-heavy content - i.e. Something being newer and under active development doesn't inherently make it better. If you're planning to go down the road of using DOSBox to run Windows 95, it's still the best option in my experience and it still works, even if the last update is from 5 years ago. As I pointed out in another post, the performance for the purpose at hand - running games in Windows 95 - is better in Daum than it is in DOSBox-X, especially if it's CPU-intensive content. The initial Windows installation is a lot simpler as well. It has a simple, easy to use interface, you don't have to worry about using specific values for it to read the right size for your virtual hard drives, etc. That said though, PCem is certainly a more user-friendly experience when it comes to setting up a 95+ environment. With PCem it's basically like you're stuck with a specific selection of arbitrary cycle values. With DOSBox you can specify something like "Cycles=Max Limit 50000" which means the host will go as fast as it's capable but no more than 50000 cycles which gives you the benefit of allowing it to work on lower end hardware (by only going as fast as it can) and higher end hardware (by placing an upward limit so that the game doesn't run too if the host is capable of higher values). Basically it's just not nearly as robust - you're essentially forcing it to try to emulate a specific CPU which the host hardware may or may not be capable of, and it will only ever be capable of going as fast as the fastest CPU that can be emulated (if you have the hardware for it). I don't like PCem's method of CPU selection/limiting nearly as much as DOSBox's cycle parameters either, but that's a smaller issue. I have no idea why these are still the case after this long. The biggest gripes I have with it are 1) you can only use one disc drive and 2) there's no way to mount multiple discs in sequence and quickly swap between them with a hotkey like you can in DOSBox. PCem is quite a bit easier to setup for 95/98 but it has its limitations. There are a number of tutorials out there for setting up 95 in DOSBox, but be prepared to dedicate some time to doing it if you decide to go down that route. I use staging (and Retroarch) for anything DOS or 3.1. You can install Windows 95 into DOSBox but I would only recommend using DOSBox Daum, specifically, if you're planning on doing that as it has a couple features that make using 95 quite a bit easier in that setting, such as simple IDE mounting. Either way, you'll have to look for more specialized tools to handle that. If the game doesn't run in a more modern version of Windows (that depends a lot on the individual application, but is less likely the older the original OS it was made for is), then you have to either emulate the Windows OS it was made for somehow, or. I'm sorry, but AFAIK that's beyond the scope of DOSBox. bat at the end) in the DOSBox prompt, as long as you're in the right folder (which is why it's useful to make these batch files in the same folder you mount as your C:) and it executes all the commands in the file. You can then type the file name (with or without. Notepad) file, with each command in a new line (with Enter), and then save the file with a. Just put all the commands in a plaintext (e.g. The list of commands is also found in the wiki, here.īy the way, if you're unfamiliar with DOS, know that you can create batch files that execute any number of commands in sequence (for example, mount a given folder as a game's CD-ROM in D:, then move to a game's install folder in the virtual C: drive, then run the game's main executable with whatever series of command line options). Just put the commands in the "autoexec" section of the config file just as you would type them in DOSBox. That's found as part of the config file - this article tells you how to find and edit it. The first part is pretty easy - you need to make that mount command part of the virtual autoexec.bat that your DOSBox runs automatically.
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